Saturday 26 December 2015

Alex's Top 10 Games of 2015


This website, as you may have noticed, is quite partial to rating individual games out of 10. This year, I have decided to flip this concept on its head, and rate ten games, against each other. I call this radical idea, this list-based article, a "Top 10".

Wednesday 7 October 2015

A Story About My Uncle - "Wrong, Said Fred"

A Story About My Uncle is a first person platformer held together with grapple physics. Putting you in the boots of an unnamed protagonist retracing the steps of the titular Uncle Fred, this game tries hard but unfortunately ends up proving that the indie badge does not guarantee value for money.

Sunday 23 August 2015

Elite Dangerous - Never Not Scanning


Some months ago I wrote a blog post summarising the appeal Elite: Dangerous held for me, and relating my early experiences in the game. After roughly 30 hours, I had a Cobra Mark III, and an excited feeling that 'the real Elite: Dangerous begins here'. I was about to dive into the explorer class headfirst.

Approximately 150 hours later, I haven't come up for air yet.

Thursday 26 February 2015

Elite: Dangerous - Space Truckin'


I'm obsessed with space. If you're one of the twelve-ish people who read my short-lived series of blogs covering my time with Kerbal Space Program, you already know this. I am so riddled with space madness that I once shook hands with Arjun (perhaps you know him as arjybarjy) in agreement that we would both sign up to Eve Online. Thankfully, I have so far reneged on that promise - I don't need more spreadsheets in my life, my day job more than satisfies that quota. Meanwhile, the concept of Kerbal fascinated me, but its realistic physics and rulesets ultimately limited my ability to interact with it. My ideal space game, should it ever arrive, needed to deliver the mindblowing vastness of the cosmos with the comparatively mundane tools of, say, a Euro Truck Simulator-style open world.

Enter, stage Space, Elite: Dangerous.

Friday 6 February 2015

Mind: Path to Thalamus Really Makes You Think



There's a good chance you haven't heard of Mind: Path to Thalamus. The name is perhaps not the most memorable, and I'm guessing the marketing budget of a small indie studio from Spain is fairly modest. I came across it by chance, and while at first I felt it aped Dear Esther a little too much, the story premise, first person puzzles and stunning surreal visuals make this game well worth a look.

Wednesday 21 January 2015

The LCS starts soon and I am stoked! (With a few little predictions)

If for some crazy reason you have no idea what the LCS is then take a seat and let me explain. Once I have I hope that you will join me on a thrill a minute ride through the world of competitive gaming. LCS stands for The League of Legends Championship Series and it represents the highest level of League of Legends competitive play in Europe and North America. This year there will be ten teams in both EU and NA leagues all vying for the chance to represent their region in international and worldwide tournaments culminating in the League of Legends world championship. If you would like more information on this great game then checkout this site. It will explain it a lot better than I ever could.