Friday, 6 January 2023

Alex's Top Ten Games of 2022


Thought you were going to get away without hearing about my favourite games in the past year? Think again.

Monday, 3 January 2022

Alex's Top Ten Games of 2021


...And here we are again. Whatever may have gone on in your past year, rest assured that as always, I have played some video games, and at least ten are worth rambling about! Let's get straight into it.

Tuesday, 5 January 2021

Alex's Top 10 Games of 2020


 

Well... that was fast. Perhaps I can tempt you into reading on by promising this opening to be the last reference to 2020's C-word. One way or another, I had ample opportunities for playing games this year - here are ten of my favourites.

Wednesday, 9 January 2019

Alex's Top 10 Games of 2018


Here we are again. Another year has passed and, unsurprisingly, I have at least ten games to talk about. Let the (discussion of said) games begin!

Wednesday, 3 January 2018

Alex's Top 10 Games of 2017



The year 2017 has come and gone, and as has become tradition, I will ramble here for a little while on my personal top 10 video games that I played in the calendar year.

Thursday, 16 November 2017

Elite Dangerous: Long and Winding Road


It's been over two years since my last blog post about Elite: Dangerous. Hundreds of hours and thousands of faster-than-light jumps later, I have done some things, and had some thoughts. If you wish to know some of those things and thoughts, continue reading!

Saturday, 26 March 2016

Ys II - "What's All Ys, Then?"


Japanese role-playing games - or JRPGs to their friends - are perhaps one of the most inaccessible genres to the uninitiated. The most common crime they commit is enforced grinding, as players have to circle a patch of tall grass or forest or "world map", fighting the same creatures over and over until characters in their party are sufficiently levelled up to take on a boss. Then there's the minute-to-minute tedium of the gameplay, which even in the more complex JRPGs often boils down to selecting "attack" from a menu every time. And of course there's the time investment, which can stretch to 50, 100, even 200 hours or more - this becomes a more crucial metric the more your age and the size of your Steam library goes up.

Behind these off-putting elements - some of which it could be argued are central to the experience of playing a JRPG - there can be a lot of value, depending on the quality of the game in question. Persona 4 Golden is my personal Best Game Ever, and I could ramble on for quite some time about a fair few Final Fantasy's. It makes me feel a bit sad that the above issues could (very reasonably) put someone off ever delving into the genre.

If there was ever an entry-point, a catalyst for more interest in games that many find so impenetrable, I believe it is Ys Chronicles. This Steam bundle contains the first two games of a long-running series that has seen endless rereleases, remakes and enhanced reimaginings. I finished them in a total of 18 hours. There are no random encounters. The combat is real-time and could not be played while sleeping. Grinding is almost entirely unnecessary. What's more, Ys and Ys II are exceptional games and they do far more than just stand the test of time. They're easily some of the best 2D games I've ever played, and I want to let you know why you should check them out.

Wednesday, 7 October 2015

A Story About My Uncle - "Wrong, Said Fred"

A Story About My Uncle is a first person platformer held together with grapple physics. Putting you in the boots of an unnamed protagonist retracing the steps of the titular Uncle Fred, this game tries hard but unfortunately ends up proving that the indie badge does not guarantee value for money.

Sunday, 23 August 2015

Elite Dangerous - Never Not Scanning


Some months ago I wrote a blog post summarising the appeal Elite: Dangerous held for me, and relating my early experiences in the game. After roughly 30 hours, I had a Cobra Mark III, and an excited feeling that 'the real Elite: Dangerous begins here'. I was about to dive into the explorer class headfirst.

Approximately 150 hours later, I haven't come up for air yet.

Thursday, 26 February 2015

Elite: Dangerous - Space Truckin'


I'm obsessed with space. If you're one of the twelve-ish people who read my short-lived series of blogs covering my time with Kerbal Space Program, you already know this. I am so riddled with space madness that I once shook hands with Arjun (perhaps you know him as arjybarjy) in agreement that we would both sign up to Eve Online. Thankfully, I have so far reneged on that promise - I don't need more spreadsheets in my life, my day job more than satisfies that quota. Meanwhile, the concept of Kerbal fascinated me, but its realistic physics and rulesets ultimately limited my ability to interact with it. My ideal space game, should it ever arrive, needed to deliver the mindblowing vastness of the cosmos with the comparatively mundane tools of, say, a Euro Truck Simulator-style open world.

Enter, stage Space, Elite: Dangerous.

Saturday, 23 November 2013

Shakespeare Enters the World of Video Games, Stage Left


Renowned works of literature - especially those many centuries old - are not often to be found in video game form. Off the top of my head, only Dante's Inferno comes to mind, a game that came in for a good deal of criticism for its stale gameplay (ripped straight from God of War) and some mystifying departures from the source material. It seems strange, to me at least, that some of the most thrilling and thought-provoking stories ever written down so rarely find a place to stay in Video-Game-Land. Imagine my pleasant surprise, then, when I saw a set of games on Humble Bundle's latest sale that included two entitled The Chronicles of Shakespeare, adaptations of Romeo and Juliet, and A Midsummer Night's Dream. Works from arguably the greatest literary artist of all time, expressed through a medium advancing and evolving in unprecedented ways. What could go wrong?

Sunday, 20 October 2013

BFVG Dream League of Dreams Week 1

The players left the dressing room after a rousing pre-match team talk from their gaffer. Making their way down the tunnel the butterflies in their stomach began to flutter. They were only to aware of the responsibilities that now weigh heavily on their shoulders.This was it, this was the moment that they had all been training so hard for. Because today was not just any day, today they would embark on a journey that would either take them down the road to success and glory, or down the path to failure and obscurity. Today was match day!

As explained in a recent post we had recently set up a PES 14 league in which we would each manage a team and all of the games would be streamed live on Twitch. The evening of the 19th of October 2013 was the official launch of BFVG DLOD (Best Friends Video Games Dream League of Dreams) and it would not disappoint.


Saturday, 19 October 2013

Felix's Skyrim Playthrough: 05 Schmetty Joins the Dark Brotherhood Part 1


"Urgh... My head! Where the tits am I?" For the second time since his adventure began, Schmetterling the Orc was blearily regaining consciousness in an unknown location. Last thing he remembered was falling asleep in a pile of hay in Solitude, and this place didn't remotely resemble that! He seemed to be in a dark, dingy, craphole of a shack.

"Blegh..."
Schemtty touched his head. He felt a mace-shaped impression where his cerebral Orc-tex used to be. 'Owy', he thought to himself, 'I feel like I've just gone eighteen rounds with Muhammad Orc-li!' But before he could get a hold of the situation, a softly-spoken voice from across the room called out to him.

"Ah, you're awake. Don't be afraid, my good Orc."

Schmetty looked up to see some sort of ninja human female, straddling an offensively filthy bookshelf. "Let me introduce myself. I am Astrid of the Dark Brotherhood," she purred. Schmetty didn't exactly know what that was, but he could take an educated guess at them being the people who'd clonked him on the noggin.


05 Losing my Dragon-ginity

"Guuu-uuuys, wait uuup!"

With some trepidation, I walk down to the main gates of Whiterun, where Irileth is delivering a rousing speech to the assembled town guard.  And while it does a little to steady my nerves, I am very much aware that the largest enemy I’ve faced so far is an overfed arachnid.  I'm glad I bumped up my healing prowess.  The Whiterun guards march out boldly and I tag along behind on Allie, “protecting the rear of the column”.  

Friday, 18 October 2013

PES 14 BFVG Style; The Dream League of Dreams

Who will triumph in the Dream League of Dreams?
Do you love the Beautiful game? Do you enjoy playing said beautiful game on a gaming device? Have you ever wanted to endlessly sim a league with friends and see what happens?
If like me the answer to those questions was yes, yes, no then a few weeks ago I would have agreed with you. That was before myself and a few other members of BFVG found ourselves watching fellow BFVGer, Arjybarjy playing PES 14 while streaming it on Twitch. During our late night ramblings we stumble upon this great idea and from this the BFVGDLOD (Best Friends Video Games Dream League of Dreams) was born.



Its a simple idea, we each create a team including team names and kits (which I will come to later) then draft players to fill our respective rosters. Each week we would sim these games live on Twitch for our, and hopefully everyone else's enjoyment. Unfortunately there are not enough of us to have the league saved on PES (smallest league requires 14 teams) however I will be keeping all the results and updating the table. Then after each team has played each other twice a champion will be crowned. The winner* will be given the greatest trophy of all, the right to rub it in everyone else's face that he/she are the greatest and all others suck.

Saturday, 12 October 2013

04 Whitewun and Weligious Wondewings

The weather is against me the next morning, as I leave the Sleeping Giant Inn after a much-needed rest and find that a blizzard has descended.  But the Jarl must (finally, after much distraction and dilly-dallying) be warned of the dragon menace!  Through the dense snowstorm, I spot four figures plodding on ahead of me: three Imperial soldiers escorting a captive Stormcloak rebel.  The loyalist asks that I help him overpower his guards.  Erm, no.  Instead, I zap a mangy wolf who snuck up behind me and sprint off down the road.

"WOOF WOOF" *ZZZZZAP* "WHINE WHINE"

Tuesday, 1 October 2013

Browzings: Speed Warp and Elements


Idle games have proven to be pretty divisive here at BFVG, what with the recent controversy surrounding a certain game which may or may not involve clicking on or near baked goods. Nonetheless, today's first entry will boldly go where I've gone twice before (with candybox and A Dark Room): it's Speed Warp!

Eagle-eyed Twitpeeps will have noticed this game being retweeted by aniwey, the creator of candybox, a few days ago. Speed Warp is, as dev Tom Medley notes, heavily inspired by candybox, with parts of the game borrowing chunks from the former.


Friday, 27 September 2013

Felix's Skyrim playthrough: 03 Schmetty's mystical and majestic journey to Solitude





With the flaming ruins of Riverwood at his back, Schmetterling, on the advice of Hadvar the human, left for the city of Solitude. He hadn't the foggiest idea where this place was, mind, but Schmetterling knew his instincts would get him there in no time.


*TEN DAYS LATER*   

My my, what a journey! Seriously, these ten days could not have been more action-packed, even if he'd tried. He'd gallantly slain the Three-headed Cat of Fart-ma-goo, not-so-gallantly slain the one-headed cat of errr... this other place, bravely delved into the Mash Potato Mines of Zip-a-zee-do-da and snuck past its dedicated team of gnome custodians (rumoured to turn all those who gaze upon them into key lime pie), surreptitiously stolen their legendary Golden Anorak of Ever-So-Light Drizzle Resistance, AND, most impressive of all, courageously recovered from the sniffles he'd caught when it had rained too hard...

03 The Douche and the Dungeon


As I leave Alvor’s forge, with pockets full of nothing but cold, hard coin from selling the contents of Rigel's treasure-room, I bump into a handsome chap called Sven strolling the main (only) street in Riverwood.  Now Pyppi’s no tramp, but she definitely likes what she sees, so we strike up a conversation.  Alas, he has feelings for another: Camilla, the sister of Lucan the trader.  And any lingering flames of attraction towards Sven are swiftly doused in icy water when he makes some rather snide comments regarding the elf Faendal – his rival for Camilla’s attention.  Exsqueeze me?  Never one to let a fellow Mer be subjected to racism, casual or otherwise, I promptly rat out snakey Sven to Camilla, who thanks me, and asks that I inform Faendal also.  He is overjoyed, rewards me with a little gold, and even offers to accompany me on my travels.  Why not?  Even a mighty mage such as Pyppi Långstøchin needs company on the long, lonesome road.  I accept his proposition, on a trial-basis for now.  If he proves his worth, and remembers who’s in charge, we’ll draw up a permanent contract. 

The Love Triangle