As with my post last year, I will be taking the wild and crazy decision to rank my 10 favourite games played in 2016. For those not aware of the rules, this list will include games released before 01/01/16 - trust me, it'll be more interesting this way. This is based simply on my own sense of appreciation for a game, regardless of how in particular it impressed me - perhaps it was the writing, maybe it has great music, maybe it just played and felt spectacular. What matters is that I think all of these games are worth your time and certainly deserve plenty of accolades.
Wednesday, 4 January 2017
Alex's Top 10 Games of 2016
Saturday, 26 March 2016
Ys II - "What's All Ys, Then?"
Behind these off-putting elements - some of which it could be argued are central to the experience of playing a JRPG - there can be a lot of value, depending on the quality of the game in question. Persona 4 Golden is my personal Best Game Ever, and I could ramble on for quite some time about a fair few Final Fantasy's. It makes me feel a bit sad that the above issues could (very reasonably) put someone off ever delving into the genre.
If there was ever an entry-point, a catalyst for more interest in games that many find so impenetrable, I believe it is Ys Chronicles. This Steam bundle contains the first two games of a long-running series that has seen endless rereleases, remakes and enhanced reimaginings. I finished them in a total of 18 hours. There are no random encounters. The combat is real-time and could not be played while sleeping. Grinding is almost entirely unnecessary. What's more, Ys and Ys II are exceptional games and they do far more than just stand the test of time. They're easily some of the best 2D games I've ever played, and I want to let you know why you should check them out.
Labels:
action RPG,
Alex Cole,
Best Friends Video Games,
BFVG,
computer games,
Features,
games,
JRPG,
RPG,
video games,
Ys,
Ys Chronicles,
Ys I & II,
Ys Vanished Omen
Saturday, 26 December 2015
Alex's Top 10 Games of 2015
This website, as you may have noticed, is quite partial to rating individual games out of 10. This year, I have decided to flip this concept on its head, and rate ten games, against each other. I call this radical idea, this list-based article, a "Top 10".
Labels:
3DS,
Alex Cole,
BFVG,
computer games,
consoles,
Features,
PC,
Top 10,
Top Ten,
video games,
videogames,
Wii U
Wednesday, 7 October 2015
A Story About My Uncle - "Wrong, Said Fred"
A Story About My Uncle is a first person platformer held together with grapple physics. Putting you in the boots of an unnamed protagonist retracing the steps of the titular Uncle Fred, this game tries hard but unfortunately ends up proving that the indie badge does not guarantee value for money.
Sunday, 23 August 2015
Elite Dangerous - Never Not Scanning
Some months ago I wrote a blog post summarising the appeal Elite: Dangerous held for me, and relating my early experiences in the game. After roughly 30 hours, I had a Cobra Mark III, and an excited feeling that 'the real Elite: Dangerous begins here'. I was about to dive into the explorer class headfirst.
Approximately 150 hours later, I haven't come up for air yet.
Thursday, 26 February 2015
Elite: Dangerous - Space Truckin'
I'm obsessed with space. If you're one of the twelve-ish people who read my short-lived series of blogs covering my time with Kerbal Space Program, you already know this. I am so riddled with space madness that I once shook hands with Arjun (perhaps you know him as arjybarjy) in agreement that we would both sign up to Eve Online. Thankfully, I have so far reneged on that promise - I don't need more spreadsheets in my life, my day job more than satisfies that quota. Meanwhile, the concept of Kerbal fascinated me, but its realistic physics and rulesets ultimately limited my ability to interact with it. My ideal space game, should it ever arrive, needed to deliver the mindblowing vastness of the cosmos with the comparatively mundane tools of, say, a Euro Truck Simulator-style open world.
Enter, stage Space, Elite: Dangerous.
Labels:
Alex Cole,
Best Friends Video Games,
BFVG,
computer games,
Elite dangerous,
Features,
Frontier,
PC,
sim,
simulators,
space,
space sim,
video games
Friday, 6 February 2015
Mind: Path to Thalamus Really Makes You Think
There's a good chance you haven't heard of Mind: Path to Thalamus. The name is perhaps not the most memorable, and I'm guessing the marketing budget of a small indie studio from Spain is fairly modest. I came across it by chance, and while at first I felt it aped Dear Esther a little too much, the story premise, first person puzzles and stunning surreal visuals make this game well worth a look.
Labels:
Alex Cole,
art game,
BFVG,
computer games,
mind path to thalamus,
PC,
puzzles,
steam,
video games,
walking simulator
Subscribe to:
Posts (Atom)






