Tuesday, 1 October 2013

Browzings: Speed Warp and Elements


Idle games have proven to be pretty divisive here at BFVG, what with the recent controversy surrounding a certain game which may or may not involve clicking on or near baked goods. Nonetheless, today's first entry will boldly go where I've gone twice before (with candybox and A Dark Room): it's Speed Warp!

Eagle-eyed Twitpeeps will have noticed this game being retweeted by aniwey, the creator of candybox, a few days ago. Speed Warp is, as dev Tom Medley notes, heavily inspired by candybox, with parts of the game borrowing chunks from the former.


Wednesday, 21 August 2013

Browzings: A Dark Room and candybox - or: Text-based games are basically work, right?

If, like me, you find yourself at work with a few minutes to spare (or hours of downtime, in some cases), you might have considered playing games in-browser. There are sometimes significant chunks of my day where I'm waiting for stuff to happen, and while some people might consider this freeing, other, less optimistic people would (rightly) surmise that it soon gets really bloody boring. After reading every news, magazine and blog article on the entire internet, I started playing Facebook Apps and games on Kongregate, but quickly realised that no-one catching me unawares could fail to notice that I wasn't compiling a report and that I was, in fact, piloting a miniature spacetank or madly blasting rainbow-coloured bubbles out of a cannon.

Some people might have stopped attempting to play games at work after this somewhat troubling revelation. "I'm getting paid to be here; maybe I should stop dicking around and make myself useful?" I imagine them asking themselves, their little hearts plagued with doubt. You know what I call these chumps? Quitters. Anything is possible with a little imagination. With a bit of digging around, I came across some neat, text-based adventure games that seemed to fit the bill: I could play them without it being obvious that I was doing so, and I could leave them running while doing other stuff if necessary. (Disclaimer: I don't advocate booting these up if you're a firefighter or heart surgeon, obvs. If, however, the alternative is staring at the clock and contemplating the futility of life, I say: go nuts! Because a watched clock never ticks.)

FLASH (games) A-AAH: Icarus Proudbottom Teaches Typing

Typing is extremely important. If it wasn't for typing, I wouldn't be able to communicate to you, dear reader, in this format. If you are new to this whole punching-buttons-in-order-to-get-letters-to-show-up-on-that-shiny-picture-box then Icarus Proudbottom Teaches Typing will get you on the right track.