In our 4th inaugural podcast we try to pinpoint what the difference between a simulation and a game exactly is. Should they have similar features to games? Should they accurately reflect the drudgery of carrying out these activities? Expect really unprofessional behaviour as we leave our mobile phones on and send Skype IMs to other people throughout this topic!
My father also used Flight Sim to practise for his pilot's license.
ReplyDeleteThis was way deeper and more philosophical than I was anticipating - very interesting! I think that simulators and games are two sides of the same coin, since you can play games using simulators (like watching someone try and find their cargo after it's been accidentally decoupled in ETS 2, or trying to see how close you can fly to a tree in Flight Simulator - not that I've ever played it, so not sure how valid that example is) and there are aspects of some games that involve varying degrees of simulation (like driving in Rockstar games or fighting in Chivalry). The developer's intention controls how realistic it is, but I don't think they can say whether it's a simulation or a game. You can make a game out of pretty much anything, as Mary Poppins demonstrated.
ReplyDeleteMary Poppins did video games?! WOW
DeleteWhy do I feel like your first example was a poke at a fellow member of BFVG! I totally agree with what you are saying though gnatasha, it is the 'user' who can only truly define what they wish to get from the experience and how they go about experiencing it.
ReplyDelete